So I finally got around to kicking the build server, and uploaded a bunch of builds to CurseForge. I know we haven’t had any releases in a while, so now’s a better time than ever.   As always, report all bugs on the bug tracker.   1.7.10: 1.7.10 Build 1341 Server 1.7.10 Build 1341 Client… Read More


Alright, I know it’s been a while, you haven’t heard anything from us in the meantime, but I have a question to ask. We’re planning to start pushing out a proper 1.10.2 release soon, but before that, I’d like to conduct a quick survey. How should we support 1.10.2? Loading poll… I will close this… Read More


Well, since most of our 1.10 blockers are already out of the way, we’ve decided to start moving development to 1.10.2. As such, build 103 will most probably be the last build for 1.8.9, unless we find some major issue that we need to fix.   Note that you will need Java 8 for this… Read More


Plenty of things have been happening in FE since we last updated this site, especially of late, so I though I’d drop you guys a quick update.. 1.8.0 has been permanently discontinued, the final releases are on our curseforge page. As for 1.8.9, since we have some awesome stuff that we’re working on now (we’ll… Read More


So with the recent release of Minecraft Forge for 1.8.9, and plenty of servers expressing interest in the new version, we are planning to soon retire support for Minecraft 1.8.0. We will still publish builds for Minecraft 1.7.10, but our 1.8.x branch will switch to targeting 1.8.9 instead. This will allow us to do a… Read More


With effect from 1.7.10 build 1048, please take note that some permissions have changed. The fe.protection.explosion.blockdmg permission has been deprecated and is no longer in use. Please use the fe.protection.explode.<mod>.<blockid> permission instead – it is far superior and allows you to fine-tune what blocks are destroyed in an explosion. If you need the old behaviour,… Read More


It’s been more than two months since an updated 1.8 build has been posted to CurseForge, so I’m making a quick post today to let everyone know that I’ve uploaded build 54 to CurseForge as a stable release. This new build contains quite a lot of fixes and improvements. This will probably be the second… Read More